Civ 6 world builder abundant resources4/23/2024 The same seems to consistently be the case when looking at the total sum of strategic resources. So, as you can see the abundant and sparse settings add and remove about 40 % of bonus resources respectively. A total of 343 bonus resources (Bananas, Wheat, Cattle, Sheep, Deer, Fish and Stone) and 1007 units of strategic resources.Ĭonverting the numbers to percentages, in relation to the values for the standard setting, makes it a bit more manageable. I've organized the mean values of the results into the following tables.įor example: A huge Pangaea map with resources set to standard should on average have 114 luxuries including 13.7 different ones. I used Pangaea maps of tiny, standard and huge size, generating six of each combination (I know it's not the largest sample size). I basically just used the World Builder to generate random maps, allowing me to collect and compare the resource quantities, with resources set to standard, abundant, legendary start and sparse respectively. Some of you might already know what I've learned, but hopefully somebody will find it useful. I know a lot of people have a good feeling for what these options do, but I thought I would try to use the Civ 5 World Builder to do some "research". I also haven't been able to find any concrete information on the subject. I've never really understood exactly what the effects of the various settings for resources are when creating a game. AI Bias Value Chart - Values vary by up to ± 2 each game.A Not-So-Brief Guide to Worker Stealing.Tile Improvements Summary (New Frontier Pass).The rules can also be found on the Subreddit Wiki. SFW posts that are marked NSFW will be unmarked. Posts that ask for, link to, or advocate piracy in any way will be Posts that are abusive in nature will be removed and the user that Posts about past leaders or structures that are included in the Should instead be posted in /r/CivPolitics. Posts comprised of current leaders or events are not allowed. People to look at in the image or explain in the comments. If you post a screenshot of the game, please point out what you want Screenshots of graphical glitches are not allowed unless they are Including trade screens, are not allowed. Posts that only show your relationship between one or more Civs, These types of posts should either be posted in /r/civ_memes,Īll posted content must be related to the Civilization series,Ĭivilization Beyond Earth, Alpha Centauri, or Colonization series and I doubt that this is the issue, but I'm coming up blank as to what it could be.Memes, image macros, and reaction gifs are not allowed as posts. Perhaps a subscription issue on Steam, I'm not sure. Afterward, it's gone back to not working. It's really weird as it's never worked before except this morning, and I hadn't changed anything about the kids, I believe. In fact, what seems to work the best is the random create game option. I tried making it towards the smaller sizes in custom configurations, and nope. I've tried trying the mod in isolation with the others disabled, but no luck there. I have installed the detailed map tacks mod, but it only seems to work in a small map in a random generation for some reason.
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